πLeagues & Seasons
Ladder a run of matches into a season standing. Set how the season is scored (including "best N count" so a missed round isn't fatal), add the matches that count, and members see the running table.
A league is an optional layer on top of your matches. On its own, each competition produces its own result. A league groups a run of them and works out a season standing from their results, so you can run a winter series, a club championship, or a monthly ladder without re-entering anything.
You build leagues under Leagues in the club admin menu. One match can count toward more than one league (a club championship and a regional series, say), and adding a match to a league never changes the match itself.
Creating a league
From Leagues, choose New league and fill in:
Name members will see at the top of the standings.
Start and end dates (optional), for your own reference.
Discipline (optional). Pin the league to one of your disciplines to keep the maths comparable and so only matches of that discipline can be added. Leave it blank to allow any.
The counting rule (below).
You add the matches after the league is created.
How the season is scored
Pick the counting rule that suits your series:
Add every match β the straight total of all the matches. Best when everyone shoots every round.
Best N count β only each member's best N matches count. Set N to, say, 10 for a best 10 of 13 season.
Drop the worst N β count everything except each member's lowest N rounds.
Average percentage β the mean of a member's per-match percentages, which evens out attendance.
Season plus a weighted finale β the season counts for part of the total and a match you mark as the finale counts for the rest (you choose the split).
Best N count and drop the worst N are the usual choice for club leagues. A member who can't make every round isn't punished for it, and one bad day is forgiven. The standings show which matches counted for each person, so it's transparent.
Adding and removing matches
Open the league and use Add match to attach any of your matches (when the league is pinned to a discipline, only that discipline's matches are offered). A match can be attached before it's finished. Its results feed the standing as soon as they exist.
Remove takes a match back out of the league. The match and its own results are untouched.
For a season plus a weighted finale league, use Make finale on the match that is the finale, so its weighting is applied.
Reading the standings
Standings are worked out separately for each division, newest season first. Each row shows the competitor, their season total, and, for best-N and drop-worst leagues, a counted column (for example 10 of 13) so members can see exactly how many of their matches were used.
The season total is in whatever currency the matches produced: a percentage for disciplines scored that way (so a season is a sum or average of percentages), or points otherwise. Members carry across matches by their account, so the same person is tracked from round to round. Guests are matched on the name entered.
A league should ladder a comparable currency, so it's best to keep a league to a single discipline. Pinning the Discipline when you create it does this for you.
When standings update
Standings rebuild automatically whenever a match's scores change, so a correction on the day flows through to the season table on its own. If you've just added several matches and want to see the result immediately, use Recompute on the league to rebuild it now.
What members see
Any signed-in member can view the league standings. On a match's results page, a Counts toward link shows the seasons that match feeds, so members can jump from a single match to the running league table. Closing a league (from Edit) tidies it away once the season is over; the standings stay visible either way.
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